Let's go season 3!

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Barbatos # Posté Le 17/09/2011 à 00h40:27 Citer
Admin

Twitter: @Barbatos__
Team: Barbie
Messages: 1548
Ranking: 721
Country: fr


Hello,

Let's go for season 3! After weeks of hard work, I am proud to present new additions to Formula One Manager
3 for this season:

- Design is a slightly more pleasing to the eye
- A qualification attempt cost 2 turns instead of 3
- The aerodynamic features are limited to level 10
- The structures are less costly in terms of number of turns
- The structure "Track investing" gives a little more turns
- "Track knowledge" increases by 20% per turn instead of 10%
- No race for drivers who do not take part in qualifying
- The driver's feature "learning ability" was deleted ...
- ... it is replaced by the highly expected feature "pit stops"!
- Ability to plan pit stops for the race on the "Strategy" page
- Ability to choose the type of tires to use at the start of the race
- Ability to automatically stop the driver to the pits if the car is damaged
- The bug with engine failure in the race SHOULD NORMALLY be fixed
- Many bugs fixed

Now it's your turn. Good luck to all and thank you for your loyalty!
 
Xaviz # Posté Le 17/09/2011 à 22h02:12 Citer
Team: Xaviz
Messages: 39
Ranking: 503
Country: mx


This is just my opinion

- Design is a slightly more pleasing to the eye GOOD
- A qualification attempt cost 2 turns instead of 3 GOOD
- The aerodynamic features are limited to level 10 BAD
- The structures are less costly in terms of number of turns GOOD
- The structure "Track investing" gives a little more turns GOOD
- "Track knowledge" increases by 20% per turn instead of 10% GOOD
- No race for drivers who do not take part in qualifying EXCELLENT
- The driver's feature "learning ability" was deleted ... GOOD
- ... it is replaced by the highly expected feature "pit stops"! EXCELLENT
- Ability to plan pit stops for the race on the "Strategy" page EXCELLENT
- Ability to choose the type of tires to use at the start of the race EXCELLENT
- Ability to automatically stop the driver to the pits if the car is damaged EXCELLENT
- The bug with engine failure in the race SHOULD NORMALLY be fixed GOOD
- Many bugs fixed GOOD

as you can see, just one thing is bad (for me), i think aerodynamic is a important part in this game and shouldn't have a limit. but well, we play this season like you say and we'll see how feel it

other thing, i think was more funny when we had a negative money, you had a strategy for have all days 100 000 â?¬ for the engineer, and now you can buy all you want and always will have money for the engineer, but remember, it's just my opinion
 
Barbatos # Posté Le 17/09/2011 à 23h07:42 Citer
Admin

Twitter: @Barbatos__
Team: Barbie
Messages: 1548
Ranking: 721
Country: fr


Hey Xaviz,

About the money, nothing changed since the last season. You still can have negative money. clin
Now, about the aero. Give it a try. smile Aerodynamics was 90% of the game before this season. I want it to be only 50% or even less, because the game is not very attractive when the engineers are 90% of the success of a player.

Cheers
 
Xaviz # Posté Le 20/09/2011 à 21h18:16 Citer
Team: Xaviz
Messages: 39
Ranking: 503
Country: mx


Citation : Barbatos
Hey Xaviz,

About the money, nothing changed since the last season. You still can have negative money. clin


no, we can't have negative money (only in season 1, but not in season 2 &3)
 
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